Controllable light source and extra settings
Controllable light source with a separate shader/renderer. The light source can be controlled by shift clicking and dragging and is currently just a square point.
Added a setting to hide the plane/slice on the model, it sometimes get in the way when looking at the model.
Another setting which enables you turn on/off headlights, which also hides the orange light source.
Finally a setting to set custom number of slices, which improves performance if computer is bad or model is very big.
Edited by Egil Bru