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Controllable light source and extra settings

Egil Bru requested to merge light-soruce into master

Controllable light source with a separate shader/renderer. The light source can be controlled by shift clicking and dragging and is currently just a square point.

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Added a setting to hide the plane/slice on the model, it sometimes get in the way when looking at the model.

Another setting which enables you turn on/off headlights, which also hides the orange light source.

Finally a setting to set custom number of slices, which improves performance if computer is bad or model is very big.

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#2 (closed)

Edited by Egil Bru

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