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Commit ee325fa3 authored by dro024's avatar dro024
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Merge branch 'master' of git@git.app.uib.no:Arne.Reime/team_2.git

parents 6667a4dd 528a2264
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...@@ -4,7 +4,7 @@ import javafx.scene.paint.Paint; ...@@ -4,7 +4,7 @@ import javafx.scene.paint.Paint;
public class Enemy implements IGameObject{ public class Enemy implements IGameObject{
int x, y, w, h, distance; int x, y, w, h, distance;
int walkSpeed = 1; int walkSpeed = 3;
int sum = 0; int sum = 0;
private int gravity = 5; private int gravity = 5;
Paint color; Paint color;
......
...@@ -23,6 +23,7 @@ import javafx.scene.text.Font; ...@@ -23,6 +23,7 @@ import javafx.scene.text.Font;
import javafx.scene.text.FontWeight; import javafx.scene.text.FontWeight;
import javafx.stage.Stage; import javafx.stage.Stage;
//push test
public class Game extends Application { public class Game extends Application {
private AnimationTimer timer; private AnimationTimer timer;
private Canvas canvas; private Canvas canvas;
...@@ -125,15 +126,15 @@ public class Game extends Application { ...@@ -125,15 +126,15 @@ public class Game extends Application {
scene.setOnKeyPressed(keyH::keyPressed); scene.setOnKeyPressed(keyH::keyPressed);
scene.setOnKeyReleased(keyH::keyReleased); scene.setOnKeyReleased(keyH::keyReleased);
ListWalls.add(new Wall(250, 400, 150, 20, Color.DARKGREEN)); ListWalls.add(new Wall(250, 400, 150, 20, Color.DIMGRAY));
ListWalls.add(new Wall(160, 570, 340, 120, Color.DARKGREEN)); ListWalls.add(new Wall(160, 570, 340, 120, Color.DIMGRAY));
ListWalls.add(new Wall(820, 570, 300, 120, Color.DARKGREEN)); ListWalls.add(new Wall(820, 570, 300, 120, Color.DIMGRAY));
ListWalls.add(new Wall(1200, 530, 300, 120, Color.DARKGREEN)); ListWalls.add(new Wall(1200, 530, 300, 120, Color.DIMGRAY));
ListWaffle.add(new Waffle(300, 350, 50, 50)); ListWaffle.add(new Waffle(300, 350, 50, 50));
ListWaffle.add(new Waffle(1000, 400, 50, 50)); ListWaffle.add(new Waffle(1000, 400, 50, 50));
ListEnemy.add(new Enemy(700, 100, 50, 50, Color.RED, 200)); ListEnemy.add(new Enemy(700, 300, 50, 50, Color.RED, 200));
} }
protected void step() { protected void step() {
...@@ -194,7 +195,7 @@ public class Game extends Application { ...@@ -194,7 +195,7 @@ public class Game extends Application {
if (player.invincible) { if (player.invincible) {
if (player.invincibleTimer == 0) { if (player.invincibleTimer == 0) {
player.invincible = false; player.invincible = false;
player.invincibleTimer = 50; player.invincibleTimer = 100;
} }
player.invincibleTimer--; player.invincibleTimer--;
} }
......
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