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Eric Moerth authoredEric Moerth authored
HelloWorld.java 1.02 KiB
package inf112.skeleton.app;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL30;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
public class HelloWorld implements ApplicationListener {
private SpriteBatch batch;
private BitmapFont font;
@Override
public void create() {
batch = new SpriteBatch();
font = new BitmapFont();
font.setColor(Color.RED);
}
@Override
public void dispose() {
batch.dispose();
font.dispose();
}
@Override
public void render() {
Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL30.GL_COLOR_BUFFER_BIT);
batch.begin();
font.draw(batch, "Hello World", 200, 200);
batch.end();
}
@Override
public void resize(int width, int height) {
}
@Override
public void pause() {
}
@Override
public void resume() {
}
}