Closed
Milestone
Feb 17, 2023–Mar 10, 2023
Oblig 2: Alpha
Alpha
The games alpha release is the first playable version of the final game.
The code from the MVP will be scrapped, but lessons learned and problems encountered will be useful.
Goals
- Switch from Swing to LibGDX
- Player can move. (But restricted to lower part of screen)
- Player can auto-shoot.
- Enemy can move.
- Bullets can kill enemies if touched.
- When all enemies are killed, a new wave of enemies is spawned.
- Can render sprites. (One for player, one for enemy and one for bullet)
Team Meetings
The team meets weekly monday 12:00 to 14:00 at Høyteknologisenteret.
When required or requested by team-member, we may change the time or location of a meeting.
The goal of a meeting is to discuss progress, agree on how to move forward and delegate assignments/issues.
20.02.2023 (@Mats.Dyroy, @Lars.Haukland, @Halvor.Wik, @Philip.Svenningsen)
Discussed what to include in %Oblig 2: Alpha, and which UI framework to use moving forward.
Loading
Loading
Loading
Loading