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Reduce draw calls from gizmos

Magne.Stromsnes requested to merge reduce_draw_calls_from_gizmos into master

The gizmos were updating the clipping plane with 0 changes, causing draw calls to happen in response to draw calls. This got out of hand, and was kinda terrible with the new volume rendering that actually taxes the GPU.

I also reduced an assert epsilon, as it was asserting on just slightly over the previous limit occationally.

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